满帆 University

‘光环无限’ Features the Work of 15+ 满帆 Grads

研究生s were in roles like Senior Producer, Senior Narrative Animator, 高级工程师, and Live 设计 Director.

光环 main character Master Chief in signature green armor featuring the number 117 on his left chest plate in white, centered in front of a large grey triangular space ship with the words ‘光环无限’ stylized in the bottom left corner.

Marking 20 years since the first game in the 光环 franchise was released to gamers around the world, 2021 presented itself as a big year for developers working on the long-anticipated 光环无限. The genre-defining, first-person shooter has been celebrated by generations of players and continues to appeal to hardcore fans while engaging new audiences in its latest installment.

Featuring the work of 满帆 graduates from Game, Audio, 艺术, and 电影 degree programs, the recent release returns to the roots of the series.

Grads from 343 Industries, the game’s main developer, contributed to the game in a variety of roles in engineering, 动画, 和生产. Computer Animation graduates Tuan Anh Nguyen (Senior Narrative Animator), Mark McCall (Senior Technical Animator), Jason Minters (Lead Character Technical 艺术ist), and Rory Young (Senior Environment 艺术ist) worked to animate and bring to life the rich, storied world of Master Chief and the UNSC with graphic elements that meet the expectations of modern gamers while keeping true to the franchise’s origins.

Senior Software Engineer Mitchell Martin, 高级工程师 Andrew Gleeson, and Principal Software Engineering Manager Dean Johnson – all hailing from 满帆’s Game Development bachelor’s program – led teams at 343 in developing the framework for both the visual and functional aspects of the game.

Ryan Paradis, another Game Development graduate, worked as a Live 设计 Director on the latest 光环 while grads from other degree programs like 电影, Entertainment 业务, and more contributed to the game in roles including Producer (Omar Guzman, 后面瞎跑曼), Live Software Engineer (Michael Dickson), and 高级工程师 (Brett Bearden).

With a smaller team at co-developer Certain Affinity, 游戏艺术 grads Ben Close (Material Lead) and John Gavin Fischer (3D 艺术), Computer Animation grad Ian Reichert-Watts (Technical 艺术), and dual-degree grad Aaron Cook (Production) worked alongside the team at 343 to develop the game’s multiplayer mode.